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SOUND

Let the draft play in the channel.

Drop audio as a file and the team listens inside the message. Comments gather in a thread, versions don't get lost, and the task closes on the board.

The file plays in the channel, the comments stay in the thread.

The Room, piece by piece.

Channels, chat and team. Scroll and it falls into place.

Voice rooms are coming soon; text channels and files work today.

1Room

The draft plays in the message.

WAV, MP3, OGG, FLAC and M4A play inside the message. You listen without downloading, and it's clear who sent what and when.

Audio files in a channelplays inside the message
2Threads

Comments gather in a thread.

Open a thread under the draft and comments gather at the side. The channel doesn't fill up with music files, and decisions don't get lost.

A thread open beside the channelthe channel stays cleanthe thread opens beside it
3Pipeline

Sound work is a task too.

Wave sounds, the lighthouse hum, the main theme: every job is a card. The file is tied to the card and goes to approval when it's handed in.

Pipeline: stage strip, stage card and task boardcurrent stagefile waiting for approval
4Studio

Who's on what?

FMOD or Reaper shows on your card while it's open. Whoever is waiting for the sound knows without asking.

Studio table viewwho is where right now

How a sound finds its place

From draft to approval, the file doesn't get lost.

RequestA task opens
DraftDropped in the channel
CommentTalked over in a thread
VersionA new one goes up
ApprovalThe task closes

Your programs stay the same.

Devchaos doesn't replace your program, it stands beside it. Whichever one is open shows on your Studio card; there are 50 programs on the list, and you can add yours if it's missing.

FMOD
Wwise
Reaper
Ableton
FL Studio
Audacity
Bitwig

Questions

Is there voice chat?

Not yet, it's coming soon. Voice rooms and camera are on the way. For now you use the room's text chat during a screen share.

Does audio go through a screen share?

Not yet, only the picture goes through. To play a sound for the team, drop the file in the channel.

Where do our files live?

You choose from three places: the Devchaos server (2 GB per project), a computer left on at the office, or your own cloud storage (such as Cloudflare R2, Amazon S3 or Backblaze).

Can the team see what I'm looking at?

You decide. In What your team sees you choose who sees it, and whether that's the program, the file name, the time, screenshots and how often; you can hide a program and set limits by working hours or by project.

Next solutionDirecting and production →

PRODUCTION

Who is waiting on what, at a glance.