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XR

Run your XR project from one room.

In XR you think about space, interaction and assets together. Draw the plan, turn the model in the chat, and see in Studio who is in which program.

Whatever engine the team is in, Studio shows it.

The plan gets drawn first.

The Drawing window, piece by piece. Scroll and it falls into place.

The unit can be px, tiles or cm.

1Drawing

Plan the space from above.

Draw rooms, passages and sight lines to measure. The grid can be dots, squares, isometric or hexagons, and rulers and guides are ready.

A level from above: rooms, sight lines and measuresvision conecamera areareal measures
2Drawing

Lay the controls out in a scheme.

Controller and keyboard drawings come as pieces. Which button does what: the team looks at the same scheme.

Control scheme: controller and keyboarda label tied to a keykeyboard and mouse
3Model

Review the asset in the chat.

.glb, .fbx, .obj and .stl turn inside the message. Wireframe view shows the triangle count, and you can place marks.

A mark and a note on the lighthouse modelthe mark is tied to the modelnote and repliesapprove or request changes
4Studio

Who's on what?

Everyone's card shows their open program, file and time. You know who's on what without asking.

Studio: team cards and project statustheir open filehow long they've been at it

How a scene gets set up

Plan, assets and tasks stay in one project.

PlanThe space gets drawn
ControlThe scheme is written
AssetThe model goes up
CommentA mark goes on it
ApprovalThe task closes

Your programs stay the same.

Devchaos doesn't replace your program, it stands beside it. Whichever one is open shows on your Studio card; there are 50 programs on the list, and you can add yours if it's missing.

Unity
Unreal
Blender
Maya
Substance Painter

Questions

Are there tools just for XR?

Not yet. Drawing, tasks, files and model review work the same on XR projects; there's no in-headset preview.

Does it connect to Unity, Unreal or Godot?

Engine plug-ins are coming soon. Today Devchaos sees which program is open and the file name; with the plug-in, the open scene and selected object will show too.

Is there voice chat?

Not yet, it's coming soon. Voice rooms and camera are on the way. For now you use the room's text chat during a screen share.

Where do our files live?

You choose from three places: the Devchaos server (2 GB per project), a computer left on at the office, or your own cloud storage (such as Cloudflare R2, Amazon S3 or Backblaze).

Next solutionProgramming →

CODE

Keep the talk about code next to the code.